Microsoft Edge: New WebGL software backend
Microsoft Edge, on Windows systems without a physical GPU, will use the Windows Advanced Rasterization Platform (WARP) rasterizer for WebGL workloads. Prior versions use SwiftShader. This scenario is most common associated with headless environments and virtual machines. On non-Windows platforms, a physical GPU will be required for WebGL moving forward.
More info: https://nam06.safelinks.protection.outlook.com

| Product | Microsoft Edge |
|---|---|
| Release phase | General Availability |
| Release date | January CY2026 |
| Platform | Web |
| Cloud Instance | Worldwide (Standard Multi-Tenant) |
| Created | 2025-11-14 |
| Roadmap ID | 527833 |
| Roadmap Link | https://www.microsoft.com/microsoft-365/roadmap?id=527833 |

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