Microsoft Edge: New WebGL software backend

Microsoft Edge, on Windows systems without a physical GPU, will use the Windows Advanced Rasterization Platform (WARP) rasterizer for WebGL workloads. Prior versions use SwiftShader. This scenario is most common associated with headless environments and virtual machines. On non-Windows platforms, a physical GPU will be required for WebGL moving forward.
More info: https://nam06.safelinks.protection.outlook.com

Product Microsoft Edge
Release phase General Availability
Release date January CY2026
Platform Web
Cloud Instance Worldwide (Standard Multi-Tenant)
Created 2025-11-14
Roadmap ID 527833
Roadmap Link https://www.microsoft.com/microsoft-365/roadmap?id=527833


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I've been working with Microsoft Technologies over the last ten years, mainly focused on creating collaboration and productivity solutions that drive the adoption of Microsoft Modern Workplace.

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